Update Teaser I 1 October 2025
A brewing mystery from beneath the mountains...
The forge in Thais burns a little colder these days. Sam - the oldest craftsman still working the anvil - has grown quiet. Each day he watches the road, eyes fixed on the horizon, waiting for something that never comes. Not gold, not iron, but something far more important to him - a barrel of dwarven ale, delivered like clockwork for decades by stout companions from Kazordoon.
But days turned to weeks. And now, even Sam's patience has worn thin.
"I know dwarves" ...
he says with a far-off look in his eyes.
... “They don't just forget. Something’s wrong.”

What begins as a simple concern from an old friend slowly unravels into a web of silence stretching from the mountain halls to distant shores. Trusted voices have vanished. Familiar routes lie undisturbed. Echoes bounce through stone tunnels that should hum with the rhythm of pickaxes and dwarven song.
Some say it's just a delay - a shipment lost, a message missed...
...Others whisper of darker things.
Now, strange names resurface in hushed conversations: secretive guilds, long-abandoned mines, and shadows in the mountains no torch can pierce. An age-old kinship may soon face its greatest trial - and the fate of more than just a few dwarves could hang in the balance.
The path ahead is uncertain. But for those brave enough to follow it, answers - and danger - await in the deep.
Will you step forward and uncover the truth buried beneath centuries of stone?
Summary & Update 3 September 2025
It has already been over a 7 weeks since Malvera officially opened its gates, and what a journey it has been so far! From the very first day, our team has been working tirelessly to deliver a smooth, stable, and exciting experience for all adventurers exploring our world.
We are thrilled to see how much the community has grown during this short time. Day by day, more players are joining us, and together we have already reached an incredible milestone of
879 players online at the same time - our current peak! This achievement wouldn’t have been possible without your trust, enthusiasm, and dedication.
During these past weeks, we have also introduced countless fixes and improvements to make the game more enjoyable. You can find the full list of adjustments and changes in our
detailed changelogs. Our focus has always been on creating a fair, balanced, and immersive environment for everyone.
Fair play is one of our highest priorities. Since launch, we have already
removed over 1,000 accounts for using unofficial software to play. Our team continuously works on detection systems and monitoring tools to ensure that Malvera remains a safe and competitive place where honest players can truly thrive.
But that’s not all - exciting new content is on the way! As promised,
tomorrow after the server save, the long-awaited
house decorations will finally be available in the Game Store. We can’t wait to see how you bring your creativity to life and design unique, personalized homes across Malvera.
Once again, we would like to express our gratitude for your trust and suport. Each day, with your help, Malvera grows stronger, livelier, and more fun. This is just the beginning of our adventure together - and we are excited for everything the future holds!
Malvera 30 June 2025
Adventurers, prepare yourselves for Malvera!
Join us on July 17th at 20:00 CEST for the grand launch!
We are thrilled to announce the official launch date of Malvera, a server built on the spirit of Tibia 8.0, but with a modern, fair twist. Whether you are a battle-hardened veteran or a newcomer eager to experience the old-school charm, this is your invitation to join us on an epic journey!
Malvera is not a seasonal cash grab or a wipe every few months project. We are in it for the long haul, and we want you to be too. Get ready for years of adventures, wars, and stories. Bring your friends, build your guilds, and plan for the future - because we will be here making sure Malvera keeps growing and improving for years to come.
We are committed to real gameplay. Malvera is a full anti-bot server with robust detection and enforcement systems in place. Everyone starts on equal footing. No unfair advantages, no rampant cave botting - just skill, teamwork, and classic hunting parties.
We know trust is everything - that’s why our administration is 100% transparent. All rule changes, bans, and investigations will be logged and visible to the community. No hidden decisions. No secret favoritism. You will always know exactly how and why things happen.
We are committed to maintaining active, honest communication with all players. Have a suggestion? A complaint? A balance idea? We want to hear it. Our staff will be available on Discord to discuss feedback and make sure the server evolves with the community - not against it.
While Malvera is built to feel like classic 8.0, we have carefully adjusted balance to make gameplay fairer and more strategic. This includes spell tweaks, vocation balancing, and changes designed to preserve the old school feel while eliminating the worst imbalances of the era.
Differences between original 8.0:
✅ Runes, mana fluids and ammo as well as refilling soft boots will cost twice as much
✅ Item rewards from quests has been changed to valuable items such as pearls, diamonds and in some cases cash
✅ Monsters are more aggressive
✅ Monster corpses do not have an owner assigned to them
✅ Impossible to buy stone skin amulets, stealth and might rings
✅ Stamina has 42 hours instead of 56 and regenerates 25% slower
✅ Players can walk through other players in a protection zone as long as in NON-PVP zone, for example Rookgaard
✅ The Travelling Trader Quest (Rashid) has been added