Malvera 30 June 2025
Adventurers, prepare yourselves for Malvera!
Join us on July 17th at 18:00 CEST for the grand launch!
We are thrilled to announce the official launch date of Malvera, a server built on the spirit of Tibia 8.0, but with a modern, fair twist. Whether you are a battle-hardened veteran or a newcomer eager to experience the old-school charm, this is your invitation to join us on an epic journey!
Malvera is not a seasonal cash grab or a wipe every few months project. We are in it for the long haul, and we want you to be too. Get ready for years of adventures, wars, and stories. Bring your friends, build your guilds, and plan for the future - because we will be here making sure Malvera keeps growing and improving for years to come.
We are committed to real gameplay. Malvera is a full anti-bot server with robust detection and enforcement systems in place. Everyone starts on equal footing. No unfair advantages, no rampant cave botting - just skill, teamwork, and classic hunting parties.
We know trust is everything - that’s why our administration is 100% transparent. All rule changes, bans, and investigations will be logged and visible to the community. No hidden decisions. No secret favoritism. You will always know exactly how and why things happen.
We are committed to maintaining active, honest communication with all players. Have a suggestion? A complaint? A balance idea? We want to hear it. Our staff will be available on Discord to discuss feedback and make sure the server evolves with the community - not against it.
While Malvera is built to feel like classic 8.0, we have carefully adjusted balance to make gameplay fairer and more strategic. This includes spell tweaks, vocation balancing, and changes designed to preserve the old school feel while eliminating the worst imbalances of the era.
Differences between original 8.0:
✅ Runes, mana fluids and ammo as well as refilling soft boots will cost twice as much
✅ Item rewards from quests has been changed to valuable items such as pearls, diamonds and in some cases cash
✅ Monsters are more aggressive
✅ Monster corpses do not have an owner assigned to them
✅ Impossible to buy stone skin amulets, stealth and might rings
✅ Stamina has 42 hours instead of 56 and regenerates 25% slower
✅ Players can walk through other players in a protection zone as long as in NON-PVP zone, for example Rookgaard
✅ The Travelling Trader Quest (Rashid) has been added